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Sonic Racing: CrossWorlds Leaks Reveal Its Biggest Crossover Yet

Sega’s next kart racer may be going all-in on crossovers. A new leak tied to Sonic Racing: CrossWorlds appears to reveal a roster packed with surprise guest characters, suggesting the publisher is positioning the game less as a traditional Sonic spin-off and more as a multi-brand racing platform.

### What the leak claims
According to the leaked material circulating online, Sonic Racing: CrossWorlds could feature characters and content from outside Sega’s usual orbit—including names associated with Minecraft and SpongeBob SquarePants. The same leak also points to additional third-party tie-ins, reinforcing the idea that CrossWorlds is built around a “worlds collide” premise rather than a strictly Sonic-universe lineup.

### Why Sega would chase big crossovers
Crossover-heavy racers have proven they can pull in broad audiences, especially when they’re treated like living service-style games with rotating events, cosmetics, and seasonal additions. If Sega is indeed loading CrossWorlds with recognizable partners, it would be a clear attempt to compete in a market where brand power and long-term content updates can matter as much as driving mechanics.

### What we know—and don’t—about CrossWorlds
Sega hasn’t officially confirmed the leaked guests, and until the company reveals a full roster, it’s worth treating specifics with caution. Still, the premise fits the title: “CrossWorlds” reads like an invitation to jump between franchises, which would naturally be supported by guest racers, themed tracks, and collaboration-focused marketing beats.

### Why this matters for players
If the leak is accurate, CrossWorlds could be Sega’s most mainstream-friendly racing game in years—one designed to entice families, casual racers, and fandom collectors in addition to long-time Sonic players. The upside is obvious: more variety, more themed content, and potentially a longer tail of post-launch updates. The risk is that the game’s identity could become overly reliant on cameos, so Sega will need strong core handling, smart track design, and meaningful progression to keep it from feeling like a crossover storefront on wheels.

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